The bespectacled and orange jacketed man is Kim Kitsuragi, the dry-humored crime-fighting partner of Harrier Du Bois. But if I were a shoemaker, Royalist, or Communist or anything else, I would not necessarily hammer my shoes in any special way to show my politics.“ - Pablo Picasso Character Portraits “I am a communist and my painting is a communist painting. And yes, everyone is excused to admire the game with awe. Luckily, to fully immerse ourselves within the life of West Revachol, Aleksander Rostov, the art director of Disco Elysium introduced each of the zany characters, skills, and thoughts with equally beautiful and abstract painting and portraits to stay on par with the captivating writing. “Homosexual Underground” will question Harry’s own sexuality, and the “Inexplicable Feminist Agenda” will shape Harry into a revolutionary figure of the Feminist Movement. For example, to research and contemplate “Bankruptcy Sequence” it will find a silver lining in bankruptcy as the ramification of ultraliberalism and capitalism. Lastly, Disco Elysium introduces The Thought Cabinet, a simulation of how the mind processes abstract thoughts such as a personality, a concept, and/or an ideology that determines and internalizes the protagonist's ideals. Not only the skill tree consists of mundane traits such as Conceptualization, Pain Threshold, Empathy, and Composure but these skills have personality and agency thus constantly debating and ever-effecting Harrier Du Bois's choices - and often, the exchange between skills are comical. What separates Disco Elysium from the other greats of CRPGs is how they portray the skill tree system. Starting from the infamous alcoholic protagonist Harrier Du Bois, trashcan-for-a-mouth kid Cuno with his lady counterpart Cunoesse, the fake gardener turned Union Party Lawyer Elizabeth Beaufort and my personal favorite, the young, salty, and constantly annoyed ala aristocrat hostel manager, Garte. The crumbling world of Disco Elysium is packed with colorful and memorable characters, skills, and ideas (Yes, skills and ideas). ZA/UM studios served the game as a mixture of a witty novel and visually as a dynamic watercolor painting while chooses Realism and Expressionism as their go-to art style, which I personally worship. So I decided to approach Disco Elysium by interpreting its artwork and the hidden meanings behind it, begging to be unraveled.įor the uninitiated, Disco Elysium is considered to be revolutionary in the CRPG genre because of how unorthodox they plated their game. But what is underwhelmingly discussed in video game essays is about the art within video games - an important and sadly often overlooked aspect of a video game that made them visually amazing and distinct them from other creations in the industry. So it can be considered a lie of the century to think this will be easy to convey. To be fair, the game itself is heavy and abstract. Dissecting the themes might seem snobby and smart but it would be boring and a cliche. Reviewing it can be considered rotten, as to how many positive reviews had been written. Simply explaining the complicated game would not be doing it justice. Disco elysium art how to#There's a lot more than 30 passive conceptualization skill checks in the game.Days I've spent puzzled on how to approach Disco Elysium in an interesting, universal, and fresh manner. I'd be getting one or two after every major conversation on top of the ones from quest XP I've gotten it, the Encyclopedia thought, Mazovian socio economics and the one that gives you XP for clicking on stuff and I was able to get over 60 skill points. Yeah, but you get a ton of passive checks from every conversation. Otherwise you are far better off just taking what gives you a straight up bonus. Not to mention you also get -1 to a skill (can't remember which), which means 30 passed conceptualization skills before it is at the same value as the flat +2 perception.īut as said, if you want the bonus to a specific skill that you can't get from other thoughts, then go for it. With Actual Art Degree you'd have to pass 20 conceptualization checks to match that bonus. The only benefit is that you can spend them on any skillpoint you wish.īut compare it to a thought that gives you, say, +2 perception.
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